Posted by : Aron петък, 15 февруари 2013 г.

Nightshade (1985 video game)



From Wikipedia, the free encyclopedia




"Nightshade (video game)" redirects here. For the Nintendo Entertainment System game, see Nightshade (1991 video game). For the PlayStation 2 game, see Nightshade (2003 video game).










































Nightshade


[caption id="" align="alignright" width="256"]Nightshade (1985 video game) Nightshade (1985 video game) (Photo credit: Wikipedia)[/caption]
Developer(s)Tim and Chris Stamper
Publisher(s)Ultimate Play The Game
EngineFilmation II
Platform(s)ZX Spectrum
Amstrad CPC
BBC Micro
MSX
Commodore 64
Release date(s)

  • October 1985(Spectrum)[1]

  • Nov/Dec 1985 (MSX)[2]

  • Early 1986 (Amstrad)[3]
    Early 1986 (Commodore 64)[4]


Genre(s)Action-adventure game;Maze game
Mode(s)Single-player
Media/distributionCassette

Nightshade is a ZX Spectrum video game developed and released by Ultimate Play The Game in 1985. Building upon the earlier titles Knight Loreand Alien 8 using the flip-screen, isometric gameplay branded FilmationNightshade introduces a scrolling isometric environment brandedFilmation II.[5]

[edit]Gameplay






A green-hued, infected player is pursued through the village of Nightshade by foes



The player takes the role of a knight who enters the plague-ridden village of Nightshade to vanquish fourdemons who hold sway over it. Similarly to the major foes in Underwurlde, each demon is vulnerable to a particular object which must be collected by the player (a hammer, a Bible, a crucifix and ahourglass). To help the player locate the demons, these objects also glow when in close proximity to the demon they destroy.

Aside from the demons, Nightshade is densely populated by several different types of plague-carrying monsters. Contact with these monsters infects the player, with repeated contact turning the player's color from white to yellow to green then death. Rather than relying on more convention weapons such as sabres, the player can collect a range of "antibodies" which materialise within the buildings ofNightshade. These "antibodies" can be fired at monsters to destroy them, but each only kills a specific type of monster - if fired at the wrong monster, it will "mutate" the monster into a different, and possibly worse, foe.

[edit]References




  1. ^ Nightshade first appears in the Gallup Software Top 30 chart as a Spectrum-only new entry in the November 1985 issue of C&VG, p.30, and is reviewed in the same issue.





Source
Enhanced by Zemanta

Leave a Reply

Subscribe to Posts | Subscribe to Comments

- Copyright © How to make this - Skyblue - Powered by Blogger - Designed by Johanes Djogan -